Alexander Eibler
Alexander Eibler
Freelance 3D Artist- available for work
Vienna, Austria

Summary

Hi, i´m a character artist currently residing in the wonderful city of vienna, austria.
Aside from freelancing i´m also head of the game department at the SAE Institute here in Vienna.

My skillset includes character/prop modeling, sculpting and texturing. Due my work at SAE i also
work a lot with students giving them art direction and conducting lectures myself, while managing my team.

Art is passion. Enjoy

Qualifications/ Experience

11/2009-11/2010 Bachelor of Arts Interactive Animation
(Middlesex University)
19.9.2012

10/2008- 10/2009 Diploma of Interactive Design & Animation
SAE Institute Vienna
29.10.2009

10/2003-10/2004 Studies in Graphic Design
Vienna School of Art
18.10.2004

Relevant Employments and Professional Experience

02/2014- 04/2014 3D Artist for Telekom Austria
Modeling/Texturing
02/2013-05/2013 2D Artist for 2Dream Animation
Concepting and Animation
09/2012 3D Artist for Card eMotion Consulting
Modeling for Volkswagen Commercial
03/2012-06/2012 2D Artist for 2Dream Animation
Concepting and Animation
06/2009- 10/2009 Concept Artist for Looki Games
Concepting for Empire Universe 2
02/2007- 06/2008 Freelance Graphic Designer for Various Clients including Concept Design for Children Books, CD and Vinyl Covers, Print Commercials
08/2005- 09/2006 Freelance Graphic Designer for Austrian Ministry for Culture and Education
Logo Design, Layout and Preperation for Print Media


Educational – Teaching and Professional Experience
Activities

ATC Instructor for Autodesk Maya

Course Coordinator at the SAE Institute Vienna for the
Interactive Entertainment Design/ Game Department

Lecturer for Photoshop Basics
Lecturer for Photoshop for Games
Lecturer for Current Gen Texturing

Supervisor at the SAE Institute Vienna for the Interactive
Entertainment Design/ Game Department

Professional Practice
Telekom Austria, Austrian Ministry for Culture & Education, Volkswagen AG, 2Dream Animation

Papers, Publications and Presentations

Character Printing Workflows- Speech held at the Gamescom Cologne 2015
Character Art Workflows- Workshop held at SAE Hamburg August 2014
Character Sculpting- Workshop held at SAE Alumni Convention in October 2011
Comic Panel Layouting- Workshop held at Vienna Art School September 2006

Proficient in written and spoken english and French

Skills

Concept Design3D Modeling3D PrintingCharacter ModelingDigital SculptingEnvironment ModelingProp ModelingTexturingPBR TexturingTexture Baking

Software proficiency

Maya
Maya
ZBrush
ZBrush
Mudbox
Mudbox
Photoshop
Photoshop
Lightroom
Lightroom
Mari
Mari
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Quixel Suite
Quixel Suite
Keyshot
Keyshot
Arnold
Arnold
xNormal
xNormal
Marmoset Toolbag
Marmoset Toolbag
TopoGun
TopoGun
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine
Unity
Unity

Experience

  • 3D Artist at Rabcat Computer Graphics
    Vienna, Austria
    August 2017 - Present

  • Trainer/Concept Designer at Pierre Lang Austria
    Vienna, Austria
    January 2017 - February 2017

    Training for the Design Team and conceptual work in Zbrush, Maya and Keyshot

  • Trainer/Concept Designer at Mint of Austria
    Vienna, Austria
    September 2016 - October 2016

    Training for the Design Team and conceptual work in Zbrush, Maya and Keyshot

  • Head Instructor Game Department at SAE Institute
    Vienna
    November 2011 - March 2016

    Responsible for planning and conducting the lecture system.

    Team and Student Management, Art Direction

    Lecturer for Zbrush and Photoshop