Hi Folks,
Thought my environment skills could need a little training, so i decided to do a little piece. The diorama shows a traditional japanese lantern from the nikko toshogu shrine.
tried my best to replicate the original, all tough there are some minor deviations from the original.
The materials utilize the PBR- Workflow and it´s my fist try with the marmoset viewer(great addition i must say). I also included a video out of unreal 4 and the last 2 shots are out of unity5.
Well enough talk, enjoy:)
NikkoLanternUnreal